@startuml
sprite $bilibili [48x48/16] {
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}


!define FA6_BILIBILI(_alias) ENTITY(rectangle,black,bilibili,_alias,FA6 BILIBILI)
!define FA6_BILIBILI(_alias, _label) ENTITY(rectangle,black,bilibili,_label, _alias,FA6 BILIBILI)
!define FA6_BILIBILI(_alias, _label, _shape) ENTITY(_shape,black,bilibili,_label, _alias,FA6 BILIBILI)
!define FA6_BILIBILI(_alias, _label, _shape, _color) ENTITY(_shape,_color,bilibili,_label, _alias,FA6 BILIBILI)
skinparam folderBackgroundColor<<FA6 BILIBILI>> White
@enduml